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 New Release BS Contact 7.2 Web 3D

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alain
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PostSubject: Re: New Release BS Contact 7.2 Web 3D   Thu 4 Jun - 18:23

Quote:
1) You will put all worlds from my server on Your http server
2) You will use my vrml server just for chating and display avatars positions.


where is that ???

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tutancamon
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PostSubject: Re: New Release BS Contact 7.2 Web 3D   Thu 4 Jun - 18:30

well, if You want to pay something, that is licence file, that bscontact.bskey ...
Well in this case, I'm sure that you will donate a few euros for me, to owner of that site with licence.
You don't get 1 euro for my topics from Your forum ? Laughing
1 euro for me, 1 euro from You, ...You have to get 2 euros for both ! Laughing
Then, 1 euro each to get to 300 ... Laughing
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isa
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PostSubject: Re: New Release BS Contact 7.2 Web 3D   Thu 4 Jun - 18:32

i want 1 euro too for me alain !!!!! chut elu tongue

good night all Smile
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Peugeotfast
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PostSubject: Re: New Release BS Contact 7.2 Web 3D   Thu 4 Jun - 19:59

J'ai rien capter .! donc , je suis aussi un Very Happy elu .... waiiiiii reflexion même deux fois elu ....

Non pas trop la tête ... ptdr toujours a la recherche d'une maison en même temps. !

Au faite avez vous tester les fichers collada avec la new version 7.2 , car c'est bien de cela que j'avais lancer le topie ..

je me demande comment placer de la lumière dans le ficher collada , car celui-ci peut etre ouvert avec le bloc note ..exemple

ca commence par et comme un ficher xml

Code:
<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
  <asset>
      <contributor>
        <authoring_tool>Google SketchUp 6.4.112</authoring_tool>
      </contributor>
      <created>2008-09-27T22:15:44Z</created>
      <modified>2008-09-27T22:15:44Z</modified>
      <unit name="meters" meter="1.0"/>
      <up_axis>Z_UP</up_axis>
  </asset>

la suite du code blalalallall

Fini comme
Code:
</scene>
</COLLADA>


Il a surment possibliter de metre de la lumière la ou veus non ?
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alain
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PostSubject: Re: New Release BS Contact 7.2 Web 3D   Thu 4 Jun - 20:19

no désolé mon peugeot , pas installé testé la version 7.2
because le logo de
meeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeerde !!!!!
Smile

et c'est pas les ecplications confuses de tutanc qui vont me convaincre LOL

..

merde encore un truc qu'il va mettre en "citer" / "quote" Sad

bon je le fais pour lui d'avance LOOL




alain wrote:
no désolé mon peugeot , pas installé testé la version 7.2
because le logo de
meeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeerde !!!!!
Smile

et c'est pas les ecplications confuses de tutanc qui vont me convaincre LOL

..

merde encore un truc qu'il va mettre en "citer" / "quote" Sad

bon je le fais pour lui d'avance LOOL

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tutancamon
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PostSubject: Re: New Release BS Contact 7.2 Web 3D   Thu 4 Jun - 21:42

profileright profileleft
Peugeottresrapide,
Alain not want to use Peugeot,
no,
he want a Dacia Logan.

In these moments, I test again ABNet ...

Something is strange with my OS. JAVA not work corectly.
I will format HDD and reinstall OS and all aplication.

My proposal is to use the site of Rick Kambell, and his licence of BS Contact.
I'm still waiting for another proposals ...


Last edited by tutancamon on Thu 4 Jun - 21:50; edited 1 time in total
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alain
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PostSubject: Re: New Release BS Contact 7.2 Web 3D   Thu 4 Jun - 21:49

Quote:
All ppls must have a http server runing on their computers ...


OK , find some

( and tell me who )
( wanting too to visit vrml )

( and tell me too how much you will get )

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tutancamon
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PostSubject: Re: New Release BS Contact 7.2 Web 3D   Thu 4 Jun - 21:58

alain wrote:
Quote:
All ppls must have a http server runing on their computers ...


OK , find some

( and tell me who )
( wanting too to visit vrml )

( and tell me too how much you will get )


Go to ABNet collection of worlds, get from there address of root of that place.
Than go to 'Temporary Internet Files' and get from there bscontact.bskey
file.
Now, You have the site address and the licence for that site.
Then, You know, put on hoste file
127.0.0.1 www...
Install a server and put there bscontact.bskey file
then put Your vrml files there
Then start the server, and visit Your site from Your computer!

Success !
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tutancamon
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PostSubject: Re: New Release BS Contact 7.2 Web 3D   Thu 4 Jun - 23:25

How You can use this, on ARSENE's blaxxun server ?
Well, is easy: All what You need is to make a small change on Your BXX file ! And You will have a blaxxun chat with BS Contact and without logo !

What http server You need ?
Is not so necesary to use a big sever, a very litle and simple http server is very good ...
For example You can use 'ZaZou miniserver' ! He has only 2 files .

Is necesary to be online with Your http server ?
No is not necesary to have down Your firewall and a special web address. Your litle site is just on Your computer. And he can be inaccesible from out of Your computer.
But all Your visitors, must have some conditions like at You:
1) a http server runing on their computer, inaccesible from internet
2) some address of site licenced and his licence file
3) some structure and files of Your world

To make BS Contact to work without logo You need:
1) a http server runing on Your PC
2) a address and a licence for this address
OBS. except work offline, ofcuorse

Basketball
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djphil
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PostSubject: Re: New Release BS Contact 7.2 Web 3D   Wed 19 Aug - 5:34

Bonjour!

Et bien moi j'ai testé, malgré le joli logo Razz

Alors en gros j'arrive avec la démo MU jusqu'a step9
donc tous se connecte bien au server, avatars et cie ...

Par contre une fois qu'il s'agit de connecter le chat ça ne va plus ...
Je penses que c'est du au fait que les adresses des protos ne sont plus bonnes ...

Est-ce que qq'un peut confirmer?
Mieux encore, donner la solution?

Merci d'avance ! Wink
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peter le cochon
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PostSubject: Re: New Release BS Contact 7.2 Web 3D   Wed 19 Aug - 23:36

If the logo disturbs you, just stop using BS.

BS is good, but it's target-customer is the corporate one. They don't give a sh... for the "red zone".

IMHO non-profit and/or amateur VRML builders should stop using BS-specific extensions in theyr worlds. First of all because most probably BS does not want them to use them, and second, because it's a dead end if you don't want a commercial banner flying around the canvas.

Further on, builders should remember that quite a few of the (so called) BS-specifics have been present in older Blaxxun versions. It would be a good practice towards "backwards-compatibility" to use both URIs in ExternProto declarations.

The community should stop contributing to the BS-showcase. There are other "state of the art" vrml-clients out there.

TC all,

pig

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tutancamon
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PostSubject: Licencing Bs Contact 7.2   Thu 20 Aug - 5:31

Licencing Bs Contact 7.2
tutancamon's method
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alain
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PostSubject: Re: New Release BS Contact 7.2 Web 3D   Thu 20 Aug - 8:10

Sorry dj , j'avais pas répondu car je comprennais pas la question .
Mais je compyais bien la relire Smile

Donc tu as testé la méthode de tutanc , c'est ça ?

Pour ne pas avoir le logo ?

( on the other hand , as Peter is true , I will adk him one day that he shows me an effect BS has witvh he will do with blaxx .
Not because I dont trust him , - I always trust him - ,
but because I am unable to do it .
i.e. having youtube movie Smile

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alain
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PostSubject: Re: New Release BS Contact 7.2 Web 3D   Thu 20 Aug - 22:56

about logos , great blabla here Smile

http://closed.forumactif.com/3d-faq-and-news-f39/sophie3d-t2562.htm#73562

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djphil
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PostSubject: Re: New Release BS Contact 7.2 Web 3D   Sat 29 Aug - 7:01

alain wrote:
Sorry dj , j'avais pas répondu car je comprennais pas la question .
Mais je compyais bien la relire Smile

Donc tu as testé la méthode de tutanc , c'est ça ?

Pour ne pas avoir le logo ?

( on the other hand , as Peter is true , I will adk him one day that he shows me an effect BS has witvh he will do with blaxx .
Not because I dont trust him , - I always trust him - ,
but because I am unable to do it .
i.e. having youtube movie Smile


Non pas du tout ...
Je parlais des démos sur le site:
http://www.bitmanagement.com/

Ils permettent de télécharger une démo de chat multi-users
Avec un petit tuto step by step ... (9 steps).
J'ai donc essayé ...
Tous fonctionne sauf l'ajout du chat ...

J'ai ouvert les fichiers pour un peu fuiner dans le code
et j'ai vu qu'il appelait des protos (extenes).
J'ai pas su chopper les protes sur les sites distants car elles n'y sont plus ...

Je pense que c'est pour ça que le chat ne va pas ...
mais je posais la question on ne sais jamais ...

Est-ce que qq'un à essayé, à réussi ?

Voilà voilà ! Wink
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New Release BS Contact 7.2 Web 3D

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