LouiZeForum


 
HomeHome  ­FAQFAQ  ­SearchSearch  ­RegisterRegister  ­MemberlistMemberlist  ­UsergroupsUsergroups  ­Log inLog in  ­3Dchats / forums3Dchats / forums  
Share | 
 

 Lightmaps

View previous topic View next topic Go down 
Goto page : Previous  1, 2, 3, 4, 5  Next
AuthorMessage
isa
+2000
+2000


Number of posts: 6950
Localisation: INDRE ET LOIRE
Registration date: 2005-04-19

PostSubject: Re: Lightmaps   Mon 18 Aug - 19:49

lol pourquoi y'a des traits sous mes cailloux ????? sacrilège !!! affraid
Back to top Go down
View user profile http://isaworld.free.fr/site/
alain
fondateur
fondateur


Number of posts: 19534
Localisation: Dompierre sur Veyle ,France
Registration date: 2005-04-19

PostSubject: Re: Lightmaps   Mon 18 Aug - 20:44

bien ..euhhhh .. à cause de ça , LOL


_________________
http://mixed3d.net/
Back to top Go down
View user profile
alain
fondateur
fondateur


Number of posts: 19534
Localisation: Dompierre sur Veyle ,France
Registration date: 2005-04-19

PostSubject: Re: Lightmaps   Tue 19 Aug - 8:21

ayest , recollés ..

mais .. pffff ... chuis laborieux Sad(

http://dumenieu.free.fr/vrml/lightmap/nice2.wrl



_________________
http://mixed3d.net/
Back to top Go down
View user profile
alain
fondateur
fondateur


Number of posts: 19534
Localisation: Dompierre sur Veyle ,France
Registration date: 2005-04-19

PostSubject: Re: Lightmaps   Thu 21 Aug - 13:06

bah je crois que je ferai jamais autre chose que ce genre de couillonades LOL

http://dumenieu.free.fr/vrml/nologo/lewebestplat_zenordaz.wrl

_________________
http://mixed3d.net/
Back to top Go down
View user profile
alain
fondateur
fondateur


Number of posts: 19534
Localisation: Dompierre sur Veyle ,France
Registration date: 2005-04-19

PostSubject: Re: Lightmaps   Sun 24 Aug - 7:32

ghosts :


http://dumenieu.free.fr/vrml/pierray/bbqombres.wrl

_________________
http://mixed3d.net/
Back to top Go down
View user profile
alain
fondateur
fondateur


Number of posts: 19534
Localisation: Dompierre sur Veyle ,France
Registration date: 2005-04-19

PostSubject: Re: Lightmaps   Mon 20 Jul - 18:50

as it is holidays here , I retried 3DSMax

it took me one day to do that because I had forgetten all Sad

http://dumenieu.free.fr/louizeforum/seamless/zoetshad3shadowschange_2.chiseled.wrl

the idea to have the shadows changing comes from jacinto
copyright Smile

of course you know from where comes the avatar , thanx Thyme copyright Smile


btw it is a pain for me to have the lights changing in he same time as the maps Sad


next time I will try to put a Touch Sensor

_________________
http://mixed3d.net/
Back to top Go down
View user profile
Omind
+100
+100


Number of posts: 102
Registration date: 2005-11-07

PostSubject: :-)   Mon 20 Jul - 19:21

Excellent job. Lightmaps ad alot of realism to a model.
Back to top Go down
View user profile http://www.spafon.com/Welcome
alain
fondateur
fondateur


Number of posts: 19534
Localisation: Dompierre sur Veyle ,France
Registration date: 2005-04-19

PostSubject: Re: Lightmaps   Mon 20 Jul - 19:30

thanx Bruce , Wink

btw it took me one day LOL for this poor result

Have you examples of - more or less - shadows in vrml ?
- more or less dynamic shadows ? -

I am sure it will be the future , but dont know who worked about

I wonder why SecondLife dont work on that ,
they have "dynamic movements " for hair or clothes ,
but nothing about shadows .

If I am not wrong .


I spoke just now with my great son Asheanor ,
and he told me that it is a prob for the puters to get them .


I know nothing about all that

_________________
http://mixed3d.net/
Back to top Go down
View user profile
Fersen
+200
+200


Number of posts: 438
Age: 32
Registration date: 2007-12-22

PostSubject: Re: Lightmaps   Mon 20 Jul - 19:49

You mean for example the shadow of a tree which is moving when the tree is moving too ?
They have but it takes more prims (something like polygones) and you know they are limited by the number of prims in a sims (world).
So they have to make some choices when they decide to build something.
Back to top Go down
View user profile http://www.fersen3d.com
Omind
+100
+100


Number of posts: 102
Registration date: 2005-11-07

PostSubject: Lightmaps   Mon 20 Jul - 20:03

If I am not mistaken, BS Contact 7.2 addresses dynamic shadowing. In truth, I have not had a chance to look into it, but I have heard that there are some problems with it....
Back to top Go down
View user profile http://www.spafon.com/Welcome
peter le cochon
+200
+200


Number of posts: 913
Localisation: deutschland (sniff)
Registration date: 2005-05-28

PostSubject: Re: Lightmaps   Mon 20 Jul - 21:40

Very Happy

Nice work/world, Alain.

Unfortunately, shadow/light mapping has been seldomly used in VRML, but it has been allways possible (even under VRML 1.0).

Shadowmaps (and other) are a 'production-time' job ... I mean, you must do the job on your modelling software, and you must be good with it. Nothing will do the job for you later, during 'run-time'.

I can only remember Fersen and Chrysagon doing it... ah! ... and now Alain ... sure there have been others...

This ability, combined with a good understanding and usage of standard VRML lights and materials (Griff!), have given the (visually) best worlds to VRML.

'Dynamic shadows' are probably the thing to come (or already here), but beleive me :

1) not every hardware can handle them

2) if the rest of the world - it's textures and lights - are poorly done, the result will still be as poor as a traditional 'cone-cylinder-box' world..

Resuming : the features of 'modern' vrml-x3dviewers are less important than the artist's skills.

Peter pig dixit.

_________________
everybody is a stranger almost everywhere
Back to top Go down
View user profile
alain
fondateur
fondateur


Number of posts: 19534
Localisation: Dompierre sur Veyle ,France
Registration date: 2005-04-19

PostSubject: Re: Lightmaps   Mon 20 Jul - 22:41

thanks for the "encouragements " , Peter

I spent my evening trying the "Touch" ,

http://dumenieu.free.fr/louizeforum/seamless/zoetshad3shadowschange_chiseled_touch.wrl

I wonder why I have not a techie or a pig at home to make me more quick LOL

btw thanks Thyme to allowed me unlighting Zoe ( or Lucy ? LOL , I am always lost with the names - altzheimer Smile



reedit :

better I think

http://dumenieu.free.fr/louizeforum/seamless/zoetshad3shadowschange_chiseled_touch2.wrl



and re reedit , thanks too to jacinto , because
by hazar he gaves me the idea phoning me that morning , LOL
as I was just re trying 3DSMax Smile

_________________
http://mixed3d.net/
Back to top Go down
View user profile
Omind
+100
+100


Number of posts: 102
Registration date: 2005-11-07

PostSubject: Lightmaps   Mon 20 Jul - 23:10

It's true that all the real work is done in the modeling stage, unfortunately some of it can create fairly large texture files, but if done right, it looks great. Here is a humble sample I played with using lightmaps and animated lighting to get the desired effect.

http://spafon.com/StarsEnd/TempleA1.wrl
Back to top Go down
View user profile http://www.spafon.com/Welcome
peter le cochon
+200
+200


Number of posts: 913
Localisation: deutschland (sniff)
Registration date: 2005-05-28

PostSubject: Re: Lightmaps   Tue 21 Jul - 6:18

Very Happy ... yes, those are nice, subtile, shadows.

And nowadays, whilest people are watching HD videos on youtube, we should not bother about filesizes that much. The upper limits of poly-count have also been shifted by modern bandwidth and hardware.

It has been said repeadetly - and I agree : VRML was born before it's time.

TC pig

_________________
everybody is a stranger almost everywhere
Back to top Go down
View user profile
legloups
+200
+200


Number of posts: 550
Localisation: var
Registration date: 2006-05-05

PostSubject: Re: Lightmaps   Tue 21 Jul - 7:05

Alain très sympa ton travail sur les lightmap Very Happy

Oui Omind, j'ai vu ça et c'est très intéressant Very Happy

_________________
3D - temps réel et même irréel au passage...
lg-creations
mon p'tit blog
Editions la corniche d'or
Back to top Go down
View user profile http://perso.wanadoo.fr/l-goulois
 

Lightmaps

View previous topic View next topic Back to top 
Page 4 of 5Goto page : Previous  1, 2, 3, 4, 5  Next

Permissions of this forum:You cannot reply to topics in this forum
LouiZeForum :: ARTS :: 3D art :: 3dsmax,Blender,Art of Illusion,ISB,Flux Studio ....-