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 ANN: Deep MatrixIP9 1.03 Open-source Multi-user System

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Pyth7
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PostSubject: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Sun 29 Aug - 10:29

Blaxxun is dead! Give it up and stop crashing in VRML MU!

Deep MatrixIP9 1.03 is now available for download here: http://www.deepmatrix.org/downloads/DeepMatrixIP9-v1_03/

Deep MatrixIP9 is an open-source multi-user client/server system for vrml/x3d formats and currently works specifically for the 3D viewer Instant Player: http://www.instantreality.org

System requirements, features, a Quick Start guide as well as general documentation can be found here: http://www.deepmatrix.org/documentation/README.html

More information can be found at: http://www.deepmatrix.org

Changes for this version:

1. Fixed an aborted-login bug on the server. A user must be full logged-in before receiving updates. Thanks to John Carlson of the x3d public list and user "srm" for finding this bug!

2. The scene graph search feature has been improved for attempting to load worlds on the fly.It is now both a little faster and hopefully it now catches all relative urls!

3. The Deep Matrix Java application now closes the 3D viewer Instant Player when changing worlds or disconnecting. It re-opens when connecting to a new world. This major change eliminates memory issues and allows a user to visit as many worlds as they like.

This also eliminated:

1. AudioClip Node bug that cropped up in version 1.02.

2. Crashing involving avatars and worlds with numerous DirectionalLights. Consequently the client_application sub-folders for starting the client have changed considerably for the new system!

4. Minor layout tweeks to the Java GUI.

5. Created compiling scripts for modern 1.5<=JDKs for Windows, Linux and Mac. The compiling script for Mac is written for java version 1.5.0_19 as my Mac is still a powerPC with Tiger.

All development and testing was done on Windows XP (32 and 64 bit), Windows 7 (64-bit), Mac OS X Tiger on a PowerPC, Fedora 11 (64-bit), Ubuntu 9.04, Suse 11.1, and Debian 5.04.

Vista, Leopard and Red Hat systems are currently unknown, but it should work on any operating system where an “instantreality.jar” can be found in the “bin” sub-folder of the Instant Reality/Instant Player installation directory AND the latest Java is installed (the latter requirement is important on Debian)

Known systems where it won’t work are Ubuntu 10.04 and 9.1.

A brief description of what SHOULD happen when entering the “Matrix” start world of the public server: 1. You should hear an Indian (Carnactic) mp3 file playing at modest volume. 2. After acknowledgement and credits roll by in the chat a web page describing the worlds of the Deep Matrix public server should load. Please address any failures to me at pyth7(at)deepmatrix.org or the site’s forum.

tc

Russ Kinter "All the fires of Cain's motivation cannot burn a love that's sound." - Stacy Sutherland
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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Sun 29 Aug - 13:50











Hello Pyth !

our friend isa will try today .

I help her a bit with that :

After installing Deepmatrix and intantplayer ,

To join the public server:
Open the client_application/Win_Public_Client folder and
double click the DeepMatrixIP9_MU_Public_Client.bat





For me it is OK , Pyth , as I said weeks ago ...

I retried just now :





But that gives me an idea :

May be you know that we have that sort of galery ,MixED ,

http://mixed3d.free.fr

and our next exhibition starts on 1rst september for 2 months .

( we will announce it on august 31 ...)


We would be honored to present Deepmatrix during november and december ,
that just means some stuff , links and images and explanations , on the site .

Is it a good idea ??

I feel a bit ashame to have forgeten that idea before ,but I hope you will agree .



Btw I will now arrange that page

http://mixed3d.net/

( it is my server , I just use it to host stuff and the page index is for friends )

I will put an image and the link to Deepmatrix , ok ??

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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Sun 29 Aug - 16:49

well , I am exploring the Readme file

and tried that



that works !

it is the "old" galery Fersen made for MixED

http://mixed3d.free.fr/galerie3d/mixed.wrl

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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Sun 29 Aug - 17:19


Now I use the last version ,
that works too

http://www.deepmatrix.org/downloads/DeepMatrixIP9-v1_03/


....................help for isa

Quote :
Unzip the DeepMatrixIP9-v1_03.zip:
A. On Windows as: "C:\DeepMatrixIP9-v1_03"

je crée ...nouveau dossier dans C ,
je le nomme

DeepMatrixIP9-v1_03

et j'y fout tout ce qui est dans le zip ...
les folders ,
et 3-trucs dans la racine

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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Sun 29 Aug - 19:09


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PostSubject: Mixed3D    Mon 30 Aug - 0:54

Hi Alain,
Yes your November/December proposal has made my day!

A few catches:
I have been trying out the 5th/Mixed3d version that is on ABNet on Deep Matrix.
The results were -er "mixed" ;-)

1. The small front gallery (behind the entry view point) the images loaded fine,
but the main gallery where the images are reflected in the floor had problems.
The reflected images showed up, but the actual painting textures didn't.
This is a problem with the way Instant Player handles the relative to absolute conversion.
That is easy to fix I think through DEF/USE of the painting textures.

2. Instant Player is not as z-buffer tolerant as Contact, so when I loaded the world into Instant Player in stand alone mode (not using Deep Matrix) the paintings loaded fine per se
but the back IndexedFaceSet of the building flashed through. -this is harder to fix as it requires some reworking the structure itself.

In any event I am willing to try help you any way I can on the VRML tech end of it to make the exhibition a success on Deep Matrix.

Thanks for your interest!
Russ




alain wrote:
Hello Pyth !

our friend isa will try today .

I help her a bit with that :

After installing Deepmatrix and intantplayer ,

To join the public server:
Open the client_application/Win_Public_Client folder and
double click the DeepMatrixIP9_MU_Public_Client.bat





For me it is OK , Pyth , as I said weeks ago ...

I retried just now :





But that gives me an idea :

May be you know that we have that sort of galery ,MixED ,

http://mixed3d.free.fr

and our next exhibition starts on 1rst september for 2 months .

( we will announce it on august 31 ...)


We would be honored to present Deepmatrix during november and december ,
that just means some stuff , links and images and explanations , on the site .

Is it a good idea ??

I feel a bit ashame to have forgeten that idea before ,but I hope you will agree .



Btw I will now arrange that page

http://mixed3d.net/

( it is my server , I just use it to host stuff and the page index is for friends )

I will put an image and the link to Deepmatrix , ok ??
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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Mon 30 Aug - 14:49

great !

I will prepare the pages and will show you before having them online .
All will be under your control

( as MixED is used to do )


Soon I will check how instantplayer works ,
btw I think that I will have time to built or rebuilt some world to have it working well on instantplayer .

It is not important to have the original miXed galery ,

just is fun the idea to have in the cyber space some more links and stuff about deep matrix Smile

So many thanx ...

And when I will have time , I will explore more and sure I will have questions LOL
( about robots and ect LOL )




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PostSubject: terrierphilo5feuchateauphiloosierlumieres   Tue 31 Aug - 22:54

Interesting world but huge!
I tried it out on DM. On my system Instant Player stopped responding momentarily a few times, but then was ok.
I took the liberty of adding it to the public server roster permanently as "MixedTest" -if you want it remove just give the word.
The world is so big that the scene graph search is taking forever although the world appears fully loaded.
The world evidently has a script bug.
It looks like it is trying to call Contact proprietary Script call that is used in AvatarStudio avs
It's probably the stick figure running around and can be probably fixed converting to h-anim and Seamless.

I saw some of the inline files using MovieTexture and an animated gif...sad to say Instant Player doesn't implement the MovieTexture Node. The animated gif itelf can be done other ways, but if there is an actual movie file used somewhere I am afraid it isn't going to work.

You can change your DM entry world by:
1. Going to the desired start world (the Lobby is a good place)
2. Making sure the world name is highlighted in the World's list.
3. Pull down the "Worlds" choice menu and select "Set as Start World" (or something like that)

Russ
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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Wed 1 Sep - 0:06

LOOOOLL you are crazy , Russ !!
Le Terrier is the worst thing I made in my life LOL

We started a year ago with a friend of mine who is a painter and not a 3d builder ,
and months after months we tried to build together that monster .
It is very very huge with many inlines ans Switches , and I have no idea if people will be able to visit it in vrml , LOL

( I hope it will not explode their puter LOL )


But we had a great fun to do that , and it is not finished .
Btw we planned that it will be never finished but infinite LOOLL

Hey anyways my friend asked me just now to have it on a chat ,
so I just made now that page

http://mixed3d.free.fr/spip/?p=796

But for deepmatrix it is sure that I have to clean it ,
I had no idea that you wanted to try it there LOL

many thanx , you are a hero !

More seriously I must say that after finishing a bit - temporarely - to work about le Terrier ,
I will begin seriously to set up pages for MixED about deepmatrix ;
so many thanx for your confiance ,

btw I start school tomorrow ,
and it will be less funny than holidays ,
but

I will have time before november to show you the stuff I will be able to show on MixED ,
and all will be under your approval ,
as I said before .

ps

scuse for my english ,Russ , I often think that I write in english ,but , ideed , I am not so sure of that LOL


ps :

thanks too for these tips

Quote :
You can change your DM entry world by:
1. Going to the desired start world (the Lobby is a good place)
2. Making sure the world name is highlighted in the World's list.
3. Pull down the "Worlds" choice menu and select "Set as Start World" (or something like that)

I will see



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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Wed 1 Sep - 0:28

that works Smile

Quote :
Matrix : Lobby has been recorded as your new start-up room!
Matrix : Lobby is now set as your initial re-connect start room after disconnecting.

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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Wed 1 Sep - 18:20

bonjour Alain ,Pith7

en fait me manque un MU_Public_ client .bat Rolling Eyes

je dois pas faire correctement tout ....


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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Wed 1 Sep - 18:41

hi isa , nono ,
ça à l'air bien celui que tu as souligné en bleu . "Public_Win_Client.bat"

Tu as double clické dessus ?? Il se passe quoi ??


( I say ti isa that it seems the right file to click on )

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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Wed 1 Sep - 18:43

j'ai le world mais pas le tchat .. je viens de mettre java pareil ...

j'ai windows 7 depuis deux semaines ...

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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Wed 1 Sep - 19:18

isa told me that the windows command ( the *.bat )
start to open but crashes / close.
Is it the windows Seven fault ?

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PostSubject: Command Window   Wed 1 Sep - 22:08

isa,
DM Was Tested using Windows 7 64bit pro - should it work with 32bit too.

In order to debug this, I need to view what the windows public_win_client.bat actually says.

1.open public_win_client.bat the file in Notepad. Notepad is found under Accessories.

2 . Just select and copy all of the script and open a command prompt ( it is found under Accessories as well ) and paste the contents Into the command prompt window , you might have to press "enter "as well .

Once the command window stops, click the little black rectangle icon on the upper left corner to get various select / copy and paste features the results window into this forum.

Thanks,
Russ

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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Wed 1 Sep - 22:46

i hope i have all understand ...

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PostSubject: ' java' n'est pas reconnu en tant que commande interne....   Wed 1 Sep - 23:16

isa,
Your command window output says:
' java' n'est pas reconnu en tant que commande interne ou externe, un programme executable ou un fichier de commandes.

translates for me as:
' java' is not recognized as internal or external command, a program executable or a file of commands.

You don't seem to have Java installed.
Open another command prompt and simply type (minus quotes): 'java -version'
and press enter then tell me what it says.

Is your Windows 7 a "Home" edition or pro or better?

Russ
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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Wed 1 Sep - 23:34



i have windows 7 familly ..

i load yesterday : Java(TM) 6 Update 21

Java(TM) Platform, Standard Edition
Runtime Environment
Version 6


i try now again to load it ..

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PostSubject: A Space Between   Wed 1 Sep - 23:46

You need a space between 'java' and '-version': 'java -version'

I have to go to rl work I might be able to answer one more post though

So many versions of Windows 7...
Turns out Windows 7 Family is a version of Windows 7 Home...

isa wrote:


i have windows 7 familly ..

i load yesterday : Java(TM) 6 Update 21

Java(TM) Platform, Standard Edition
Runtime Environment
Version 6


i try now again to load it ..
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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Thu 2 Sep - 0:02

'java -version' kk

no not work ... on prompt command and tomorrow i try with my old computer windows XP and i say to you if i made all correctly ...

thank for your help


good rl work Smile

ps: my husband have Pro version window7 i try it too tomorow shakng2

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PostSubject: Last One Before Job   Thu 2 Sep - 0:11

You can't install java?

isa wrote:
'java -version' kk

no not work ... on prompt command and tomorrow i try with my old computer windows XP and i say to you if i made all correctly ...

thank for your help


good rl work Smile

ps: my husband have Pro version window7 i try it too tomorow shakng2
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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Thu 2 Sep - 0:18

"""""""You can't install java?"""""""""


i install java on my computer i made a test it work well ...

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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Thu 2 Sep - 0:29

i found that .....


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PostSubject: Re: ANN: Deep MatrixIP9 1.03 Open-source Multi-user System   Thu 2 Sep - 13:00

Merci , Russ ,

I re help a bit




reedit

argggg sorry , just after beginnig to post here I saw all the new posts !!


I had made before also that image



but I see that you are both exploring ;
I am unuseful or too late , LOL ,

bon courage , isa Smile

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PostSubject: no...no...   Thu 2 Sep - 21:06

Instant Player is not suppose to load the Public_Win_Client.bat file ever. Never.

Once Java is correctly installed, then just simply double click the Public_Win_Client.bat file

Java will do the rest.



isa wrote:
i found that .....

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