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 Bs Contact - cache issues and solutions

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vcard
+100
+100


Number of posts : 157
Localisation : babelx3d server/portal at http://www.odisseia.univ-ab.pt/abnet2/
Registration date : 2008-08-31

PostSubject: Bs Contact - cache issues and solutions    Tue 15 Jan - 20:04

Hi all,

New creators and students often report about "strange" problems with online versions of their creations.



In many cases they are only the last victim of the "contact cache issue". In the good old VRML days this was a common discussion in forums but most forums are gone now, with their precious information.

Apparently bs contact documentation is not explicit enough about the issue so decided to make a blog post with the info I could gather about this issue and some solutions: Bs Contact Cache issues and solutions
http://www.odisseialabmedia.univ-ab.pt/babelx3d/content/bs-contact-cache-issues-and-solutions

Please comment there or here about the cache issue and share your info, hints and solutions.

Thanks,

vcard


Last edited by vcard on Tue 15 Jan - 21:42; edited 2 times in total
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alain
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Number of posts : 22812
Localisation : Dompierre sur Veyle ,France
Registration date : 2005-04-19

PostSubject: Re: Bs Contact - cache issues and solutions    Tue 15 Jan - 20:36

may be stupid ,
but I answer first quickly , then I will think about more seriously , LOL

I always upload.... file1.wrl ,
then , if I change something in , I upload a file2.wrl

etc

may be stupid but simple Smile

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