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 Kinect

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alain
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PostSubject: Kinect   Tue 14 May - 1:23

my first example coming soon

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PostSubject: Re: Kinect   Tue 14 May - 3:16

ok i readed


Last edited by samd on Tue 29 Apr - 15:49; edited 2 times in total
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alain
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PostSubject: Re: Kinect   Tue 14 May - 11:30

LOL samd Smile

....

well ....with the windows SDK I just got skeletons in real time  ,
but no way to export/save  3d objects ..

I found via web "skanect" , it is free but need a better graphic card than the one I tried first ..

but i got that :
http://mixed3d.free.fr/kinect/alainscanect1.wrl

and that (link  rectified , merci samd ) :

http://mixed3d.free.fr/kinect/alainskanect2.wrl
will trying more today





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Last edited by alain on Thu 19 Jun - 12:24; edited 3 times in total
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alain
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PostSubject: Re: Kinect   Tue 14 May - 11:58

shit , in webgl all the colors are lost

www.sculpteo.com/fr/design/alainskanect2/k9zjobwd

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PostSubject: Re: Kinect   Tue 14 May - 12:03




kinnect2 = error 404


Last edited by samd on Tue 29 Apr - 15:48; edited 1 time in total
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alain
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PostSubject: Re: Kinect   Tue 14 May - 12:12

samd wrote:
yayyyyyyyyyyy alain uses windows 7... !
you always was on XP


kinnect2 = error 404

pardon , merci ,

so
...rectified :

http://mixed3d.free.fr/kinect/alainskanect2.wrl

...

well I installed seven on a laptop to test the kinnect ( wich needs seven) but the graphic card is bad.

I will install seven on my puter , where the graphic card is better ..

anyways the "skanect" software I use recommand 64 bit , I am in 32 ..

so that works bad ...

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PostSubject: Re: Kinect   Today at 5:24

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