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alain
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PostSubject: Re: Seamless   Tue 18 Sep - 9:22

hello Thyme Smile

http://www2.ac-lyon.fr/etab/colleges/col-01/savoie/spip.php?article205



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PostSubject: Re: Seamless   Wed 19 Sep - 18:47

Many thanks Alain Mr.Red Very uplifting to see this Mr.Red Mr.Red
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PostSubject: Re: Seamless   Wed 19 Sep - 18:54

I begin end of september ,
it will take me 4 weeks because I must they will be able to go have 2 groups for each class ,

so ... 80 pupils will try ...they will have just 1+1 hour ,
I know that it is short , but we will see how they manage to ouput something Smile

btw they will be able to go on freely , after that ...

here it will be lOL

http://www2.ac-lyon.fr/etab/colleges/col-01/savoie/spip.php?article82

I hope all is ok for you , Thyme ..... best wishes

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PostSubject: Re: Seamless   Thu 20 Sep - 23:58

That's great to hear Alain. I am really interested to hear how your students progress Mr.Red
If there is any way I can help that would be great.
I am doing fine thanks, I have been messing around with lots of different ideas, at the moment I am experimenting with Bezier Patches Mr.Red
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PostSubject: Re: Seamless   Fri 21 Sep - 0:22

hum I was afraid you that you were sad to hear bout "only 2 hours " ,
but I can't spend hours on that , I have many to do with them ,
we have just 25 hours each year , fort "arts plastiques " ..Sad


But today I opened seamless on my video projector , 27 pupils
looking at
and
writing some notes about how to output a wrl , how to save etc ...

I spent half an to show the basic , and it was not very funny ..
( for us LOL )
but then .... I opened the "pourisasmls.smsl" file
witch I will gave them to start from ...







and I began to show quiclkly how to make "legs" or "nose " ......
with the tug radisus

they all started to laught !!!! Smile)


It was a nice moment Smile

I hope I will succeed to have some monsters Smile)

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PostSubject: Re: Seamless   Mon 1 Oct - 22:29

Hello Thyme long time not see you Smile i hope all is ok for you Smile

I come just for a small joke:)

the history begins...

Alain made an open fete ( party ) but.... empty and sad very sad looll Smile

http://dumenieu.free.fr/vrml/fete/fete2lentfin2.wrl

with barbapapa machin ...Smile !! it is a good delicacy for the large ones and the small ones... all people eat that Smile

then part veiled me has to make the "barbapapa" in France it is an old animated drawing which I looked when i have a baby ...so i have an idea to use bézier "my friend" now.... for made my curve

good the problem it is that there is the barbamama 's childrens are seventh !! I forgot one girl more! affraid

http://site.voila.fr/isa37/barbapapa/famille4.wrl

the fete of A lain is better happy like that Smile

http://dumenieu.free.fr/vrml/fete/fete2lentfin5filles2.wrl

merci Bézier Smile and Thyme Smile and Alain and familly's Barbapapa

see you soon Smile bye bye Smile
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PostSubject: Re: Seamless   Wed 3 Oct - 23:43

Lovely looking characters Isa Mr.Red I assume the torsos are made using Seamless Bezier lathes? I much like the 3d eyebrows and all of the faces you made for them, they are made with flux studio? what feature do you use, extrusion? swept surface? and the flowers too they look great too Mr.Red
May I ask do you animate them your self or does Alain?
Thanks for showing me your Art Work, your new characters made me smile before I went to sleep last night Smile
Merci Mr. Green
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PostSubject: Re: Seamless   Thu 11 Oct - 20:27

well .........as I said , I made 2 groups for each class ..

( 27 pupils .......14 puters ... Sad


They had 2x 45 minutes ...

To look at their wrls , I made a switch and a red button ( in a Hud ) to click on ,
so ..to see each shape , one after one ...... and to get the EXAMINE mode .

I hope that Thyme will not be scared by all this ,... 2x 45 minutes is very short , btw ......
I was jumping from one pupil to another one , to help them .....

Some works scare me , but I found one or 2 guys in each class I will go to Australia with ,
( as I said to all Smile

To be continued ... .......in 3 weeks : the other groups .....



http://dumenieu.free.fr/ecole/seamless2007/4agroupe1.wrl

http://dumenieu.free.fr/ecole/seamless2007/4bgroupe1.wrl

http://dumenieu.free.fr/ecole/seamless2007/4cgroupe1.wrl


http://dumenieu.free.fr/ecole/seamless2007/4dgroupe1.wrl

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PostSubject: Re: Seamless   Fri 12 Oct - 9:03

I wanted to wait Thyme to add some comments , but , first , just a funny thing
about my today logo :



I saw how they are not used to turn around the shape and using translation for the eyes etc ,
they are so used to look at things as images !!




http://dumenieu.free.fr/ecole/seamless2007/4dbaptiste.wrl

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PostSubject: Re: Seamless   Tue 16 Oct - 23:51

Very sorry for my delay getting back to you Alain, bumpy came down for the weekend and I have let my spam build up again in my emails and I have not planted anything in the garden yet but I am now very happy with some of the new ideas I have been experimenting with such as BezierPatches, NURBS and more recently polygon subdivision. Yes I have allowed my self to get sidetracked with new ideas yet again but I am very glad I have because seamless will be easier than ever in a shorter time to make sophisticated animated models as a result.
I developed a lot of new nodes (and improved a number of older nodes) but perhaps most of the work I have done for the last few months is already obsolete before I had a chance to demonstrate them. This feels a little sad but this obsolescence of some older techniques means I have found better ways so I am more happy than sad.
Now that I no longer have so many problems to solve I feel confident I can relax (how many times have you heard this line from me lol) and have more time to make art, get in the garden, chat in bxx, and keep up with the forums Smile


Alain wrote:

hum I was afraid you that you were sad to hear bout "only 2 hours " ,
but I can't spend hours on that , I have many to do with them ,
we have just 25 hours each year , fort "arts plastiques " ..
Sad

Sure 2 hours sounds like a horribly short time for a whole year but this is more time spent on learning 3d than I had when I went to school lol
How much time did your student have last year on seamless? I was very impressed with some of the animations they made.

I looked at all of the new wrls before I went to sleep last night and was stimulated by all the different shapes made. I can see some look very creative in deed.
I understand the problem with the logo Alain, this is a common problem for people new to 3d graphics and even I make mistakes like this still if I don't look at it from different angles often enough while modelling Smile
Many thanks Alain I really do appreciate all your hard work and the time you must have spent arranging all the seamless models your students have made to make a 3d slide show Smile and thanks for extending the time of the seamless logo so that I might see it Mr.Red Mr.Red

for others who dont go to my site I close with a screen shot of an av i made in a very short time using the new polygon subdivision node thats very intuitive to use and very powerfull, perhaps showing how to use this can fit some where in the 2 hours Mr.Red Mr.Red :

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PostSubject: Re: Seamless   Wed 17 Oct - 0:15

Smile)

Quote :

I can relax (how many times have you heard this line from me lol)

each 3 months Smile ( ? )

Quote :
How much time did your student have last year on seamless? I was very impressed with some of the animations they made.


I have 2 sorts of pupils where I use 3D :
4 normal classes ( 27 pupils in each ) , an that year 2007-2008 , I let them 2 hours with seamless ..

I have smallers groups where I use ISB and FluxStudio , and sometimes they use seamless , as last year some of them did ...These ones have half the school year , or more freely ......

But some of the 4 classes I "obliged" them to use seamless , they downloaded it at home ,
so we will see I hope .. I asked them to bring the wrl to me .....


Quote :
I understand the problem with the logo ..,
this is a common problem for people new to 3d graphics ... look at it from different angles often enough while modelling

some artists used that question , look at Bernard Pras et Tim Noble here , when you will have time ..

http://perso.orange.fr/alaindumenieu/artvrml/080307.htm
Quote :

the new polygon subdivision node thats very intuitive to use and very powerfull,

here :

http://seamless3d.com/forum/viewtopic.php?p=1595&highlight=#1595



on end of november I will have

4agroupe2.wrl
4bgrpupe2.wrl
4cgrpupe2.wrl
4dgroupe2.wrl



be well Thyme Smile

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PostSubject: Re: Seamless   Wed 24 Oct - 23:10

isa will come to show her last monster made with seamless Smile

I told her that I use that way to anim each part ..

I don't know if I am rigth



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PostSubject: Re: Seamless   Thu 25 Oct - 7:23

hello Alain, Thyme would have to put the Alain pumpkin to you:)..

pumpkin = citrouille?

Thyme Alain does not make like me, humm me I make a little in the disorder... and not of parts..mais the result is ok too...

the problem encountered by making this pumpkin which seems more has a tomato I find...

it is which at the time of my animation I can visualize the movement only in blaxxun with the link lodged in wrl....,

output IE of seamless does not show me animation! normal?
so i make one hours for understand why?
is what that comes from my IE? it seems to to me that Alain it is ok... ?

for Donza's party loolll
http://smurfette.neuf.fr/seamless/citrouille.smls.wrl



hop! good day i go to work now
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PostSubject: Re: Seamless   Thu 25 Oct - 8:11

Thanks for asking this question Alain Mr.Red

The short answer is its fine to use only one Anim node to animate everything and this protects against problems that can arise if we do not pay attention to which anim node is selected when we are animating a part.

I would at least use only one anim node for all of the parts contained in a Seamless node for a gesture but I wonder if were asking for each Seamless node rather than each Part node?
You can have only one anim node to animate multiple Seamless nodes too or you can have one anim node for each Seamless node like you show here Alain.
The advantage of using only one anim node per file to animate everything in the file is: we can avoid the problem of accidentally making 2 anim nodes animate the same parts at the same point in time. It is very easy to make this mistake now that seamless automatically adds script for the selected anim node when ever we pose our model.
To use an ugly analogy: a slave has a problem if he has more than one master telling him where to go at the same time.
However if we want more than one gesture or if we want one anim node to play for a different period to another we will have to use more than one anim node per file.
Also we may prefer to use one anim node per seamless node to keep each seamless node independent from each other. This can make importing and exporting animated models much easier.
This is all logical but it can get confusing so If you are confused by any of this please let me know so that I can elaborate or use different words.

I look forward to seeing Isa's animations Mr.Red
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PostSubject: Re: Seamless   Thu 25 Oct - 8:38

Great work Isa!!! the pumpkin has a lot of character which I very much like Mr.Red
Please send me your smls file so that I may see why the wrl animates differently to the smls file
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PostSubject: Re: Seamless   Thu 25 Oct - 19:39

yes yes Thyme , btw I made this old ( 6 months ago ? )
http://dumenieu.free.fr/louizeforum/seamless/animtete.wrl

with only a node ......
well...

another thing :

I installed Fraps .....
the frame rate is good BUT :

the avi we get has a codec ......ppl needs to install Fraps to read the avi !!

and when I tried to upload my test to youtube , it failed ! because of that codec ......

so , I wil thanx mutant ...for the idea ......but it seems not the right solution
Sad

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PostSubject: Re: Seamless   Sun 28 Oct - 2:57

Thanks for the info Alain Mr. Green
Yes so many programs but so few offering a solution to what I would have imagined was not much of an ask.

Creating the still pictures (the frames) is not the challenge for me though because povray will do this task better than any real time video card.

Same as you Alain, having the wrong codecs has been one of the big problems I have faced when trying out various video programs.

I thought the only real challenge for me was joining the frames but now I realise I need this and I need to be able to add sound too to make a movie.

I think I have finally found a free video editor that lets me do just that Mr.Red
It is called Blink:

http://www.radgametools.com/bnkdown.htm

To prove it delivers here is my movie updated with some voice added Smile

http://www.youtube.com/watch?v=PT6lxXleyeQ

for more info on this subjects see:

http://www.seamless3d.com/forum/viewtopic.php?p=1624#1624

Wink
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PostSubject: Re: Seamless   Fri 16 Nov - 19:31

Dear Alain, Isa and all LouiZe Friends Very Happy

Both the French and English versions for Seamless3d 2.123 are available for download from:

www.seamless3d.com/download

2.123 has 6 new nodes designed for the purpose of creating high quality sound tracks.
To see how to use these nodes please see my tutorial Creating a Sound Track:

www.seamless3d.com/tut/soundtrack/index.html

2.123 has had a number of bugs fixed and also a number of improvements have been made.
I have made it so seamless can output a POV-Ray movie for an Anim node by right clicking on the Anim node in the scene tree.
For well over a decade I have wanted to make a 3d animated move using povray and now with the popularity of 3d animated movies featuring in you tube I see a great opportunity.

2.123 completes my 4th priority for the year by adding a set of Bezier nodes to match the Elliptical set.
Months ago I would have expected the main focus for this version to be on these new Bezier nodes, however, although these new Bezier nodes make seamless easier than ever before to create smooth high quality avatars, there is doubt about the future of these nodes because of yet newer nodes being developed that may be even simpler to use.
Since 2.122 I have played about with Bezier Patches which seemed like a logical evolutionary step for Seamless and progressed onto Rational Bezier Patches and NURBS and then Polygon Subdivision.
I really wanted to write a demo this year to show how to make an avatar using seamless build nodes but I feel now more time is needed to test out the new methods.

Many thanks to Mutant for helping me find Audacity and Anvil Studio and many thanks to Alain and Lilly for their help and support in this project Razz
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PostSubject: Re: Seamless   Fri 16 Nov - 21:57

aaahhhhhhhhhhhhhhhhh !!!

I do like the concept !!!

I and isa we are learning from the tutorial ,
it is not very easy LOL

but I hope to "show" a good sound tomorrow Smile

many thanks to be so creative , Thyme Smile

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PostSubject: Re: Seamless   Fri 16 Nov - 22:50

wowww !!!!

( I am very lost for the moment with the sound ..)

but the ouput povray movie works very well !!!!!!

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PostSubject: Re: Seamless   Sat 17 Nov - 9:17

Good to hear about the success in outputting a povray movie Alain Mr.Red
The seamless synthesizer can be broken down to very simple components so if I ask a few questions I should be able to help.
My first question is do you hear any sound at all (in the output wav file) after adding a HarmonicPatch to an Oscillator?
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PostSubject: Re: Seamless   Sat 17 Nov - 17:26

Well.....so .......

1 _

I opened an old smls file , witch was animated ..
I got an avi file ! I was very happy !
http://dumenieu.free.fr/louizeforum/seamless/animtete.avi

But hours after , I retried with others animated smls files .....and I got nothing Sad
except a name without any extension , around 150 ko .....and it was not an avi file ....
same with the animtete.smls I used before ..

I wondered if my animtete.avi was on olf files I had months ago , I can't remember Sad

So I am very lost now ..

2 _

about the sound , it is ok to get one
for instance :

http://dumenieu.free.fr/louizeforum/seamless/son5.wav


I will retry all that ....

But from the output wrl ,

I get

VRML syntax error: line 4 in D:\Mes documents\son4.wrl (D:\Mes documents\son4.wrl):
Unknown Node class "Composition"

Code:
#VRML V2.0 utf8
#generated by Seamless3d 2.123 www.seamless3d.com

Composition{
delay 2
duration 3
track [
Track{
voices 2
detune 10
volume .1
sound [
Oscillator{
point [0 2 1 0]
volume .1
timbre HarmonicPatch{
point [etc]
weight [1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1]
uKnot [0 0 0 1 2 2 2]
vKnot [0 0 0 1 2 2 2]
dim 4 4
vCoord [etc]
multiply [etc]
}
}
Phrase{
sound Oscillator{
point [0 0 1.847375 0]
timbre HarmonicPatch{
point [etc]
weight [1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1]
uKnot [0 0 0 1 2 2 2]
vKnot [0 0 0 1 2 2 2]
dim 4 4
vCoord [etc]
multiply [etc]
}
}
}
]
}
]
}

what is that ??


How did you go both t the vrml shape and the sound you have in your youtube movie , Thyme ??*


3 _

after all that I got some mails from Thyme ,

it is ok with the good3.wav ,

http://dumenieu.free.fr/louizeforum/seamless/good3.wav

so I will try to be so good LOL

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PostSubject: Re: Seamless   Sat 17 Nov - 18:00

! alain good son .wav Smile))

yesterday i have strange sound lol!

Quote :
VRML syntax error: line 4 in D:\Mes documents\son4.wrl (D:\Mes documents\son4.wrl):
Unknown Node class "Composition"

yesterday i have that too .... when i see the .wrl
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PostSubject: Re: Seamless   Sat 17 Nov - 23:26

Hi Alain and Isa thanks for trying my new sound track nodes Smile
I see you generated a wav file Alain and slid the pitch Mr.Red this is success! Mr.Red
But I must clear something up about the sound track nodes.
They are only designed for creating a wav file (for a sound track in a movie or just for an mp3 or possibly you can use the wav file after it is generated in a vrml file).
It is important to understand you can not output any of the new sound track nodes to anything other than a wav file.
Think of the Composition node as a node that replaces the Scene node for making sounds instead of making shapes.
Only use the Composition node's output button when making a sound track. It wont do any harm if you accidentally click the Scene node's output button but the wrl will be of no use to us so just delete it.
Blink is still needed to mix the wav file into the movie file.
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PostSubject: Re: Seamless   Sat 17 Nov - 23:37

lol! Alain I just realised for today you show a rail track going into the ocean:



Is this how you feel about the new sound track nodes? hehehehehe Mr.Red
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