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 Protos

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alain
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PostSubject: Protos   Sun 23 Oct - 0:44

from fabricator , on cyworx :

Quote :

Posted: Fri Oct 21, 2005 11:30 am Post subject: SmartInline protos (includes tutorials)

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This is a set of PROTOs (re-usable vrml components which create new node types) for dealing with the sticky issue of Inlines. Includes tutorials.

SmartInline proto for loading bars, preloading of worlds and external protos, and loading/unloading parts of worlds. This proto works with Cortona, Cosmo Player and BS/Blaxxun Contact.

http://www.vrmlworlds.com/developer/protos/smartinline/

Far smarter than the usual Inline node this adds several useful systems. Designed for use in games, multi part worlds, loading screens and especially VRML over web applications this adds the following in addition to the standard Inline :
1. Choose to load the world now or on addWorld eventIn.
2. Add the url to the scene so it can be accessed via Script nodes.
3. Remove the url from the scene.
4. Preload the url eventIn. Very usefull for loading the next section/level in the background
5. Returns TRUE when the url has loaded.
6. Returns loading time (when given total bytes of url).
7. Return Kilobytes per second transfer rate (when given total bytes of url).

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alain
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PostSubject: Re: Protos   Sun 29 Jan - 23:43

http://apia.u-strasbg.fr/vrml/petittutoriel/interface/concepts.html

http://www.endoframe.com/vrml/protos/

http://www.vrmlworlds.com/developer/protos/index.html

http://openvrml.org/

http://accad.osu.edu/~pgerstma/protolib/

http://vrmlworks.crispen.org/faq/faq-fr/faq5.html#q33

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mcfly
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PostSubject: Re: Protos   Sun 5 Mar - 20:51

Ah, the wonderful world of protos! Thanks Alain! Going to look at those VRML loading bars..
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alain
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PostSubject: Re: Protos   Sun 5 Mar - 21:02

pfffffffffffff !!!!!!!!

we could live 4 lifes only working about Protos !!!!

pity I guess I will have just one , ( and half one ) ....
but who knows ? lol

indeed I spent hours and hours trying to understand some scripts , lol ,

they are so beautiful when you don't know enought to write them ....

happy proto building , mcfly Smile

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legloups
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PostSubject: Re: Protos   Tue 6 Mar - 10:31

Quelques autres sites sympas où l'on trouve des proto :

http://antoine.pasquay.free.fr/index.php?page=CV
http://www.xj3d.org/javadoc/org/web3d/vrml/nodes/proto/package-summary.html
http://accad.osu.edu/~mlewis/VRML/Class/js/colorChange1.html
http://www.cs.vu.nl/~eliens/media/web3d.html
http://www.smeenk.com/

Voilà... Wink
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alain
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PostSubject: Re: Protos   Tue 6 Mar - 20:20

argggg we have no links here about the wildpeaks protos ?

type on google , I will come back .......

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legloups
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PostSubject: Re: Protos   Tue 6 Mar - 21:04

Son site n'est pas encore fonctionnel à 100%... Pour avoir accès aux Protos, il faut utiliser un lien de stockage caché... Embarassed
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