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alain
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PostSubject: CT   Thu 26 Jan - 10:29

I got that from worldbuildersguild

It is about themepark :


Quote :
Temporary page to showcase the old Cybertown themepark in comparison to what was created to replace it.

http://www.myfilehut.com/userfiles/33375/TPCT.html

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alain
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PostSubject: Re: CT   Sat 24 Mar - 10:29

hum strange topic here up LOL

well .......I got that from world builders guild
( I hope that it is not a prob to copy it ) :

I dont know who is tha writer *** , but I feel it sounds that we could say the same for blaxx server :


Quote :
In my view, much of what currently ails Cybertown has
little or nothing to do with technical aspects. While
Cybertown rightfully earned its place as the
"Grandfather of blaxxun VR sites" at one time, the
lack of an expansive mentality in continuing community
development has, to a limited degree, contributed to
an apathy among the populace.

At one time, there was a spirit of chicanery almost
always present in the city, almost a party atmosphere,
whenever you visited. It was fun!

For whatever reasons (and I do have my theories about
this), that spirit has dwindled away. Those who were
the prime instigators of this spirit have either moved
to other things voluntarily or, in some cases that I
personally know about, they were "encouraged" to
leave. This fact put a damper on others who might have
wished to continue the spirit, allowing a spirit of
malaise to take its place.

It's too bad that this has happened to a city which
was, at one time, so vibrant. Technically, even by
blaxxun standards, this city has progressed very
little in the past five or six years that I have been
associated with it, while some other blaxxun
communities have been aggressively innovative in their
thinking. While CT has talked about these innovations,
some of their competitors have adopted them.

One site has even interconnected a roadway system from
their Plaza to their colonies and neighborhoods, with
even streets and blocks where you can find the
outsides of your homes. You can walk in VR along
streets on which, during RL nighttime hours, street
lights are glowing and little parks scattered among
the neighborhoods.

All of these things are possible with blaxxun. They
have already been done! While the rest of the VR world
has advanced, Cybertown has ended up sitting on its
laurels. Little blips aren't going to solve the larger
issues here.

It saddens me that this has happened. But, for CT to
do more than simply limp along like an ancient, it has
to set its eyes on new horizons and aggressively
pursue them. It takes more than talk from corporate
leadership to get that done. It takes action!

Nuff said. Cybertown won't die because of this. But,
while it may continue to receive its due respect as a
pioneer in Blaxxun VR, continuation of its current
path can only result in its abdication of the
leadership position which it grasped at its inception.

***R. Charles Kemp

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PostSubject: Re: CT   Sat 24 Mar - 20:15

all this guy write sounds to me intellignent ,

( and sounds a bit about blaxxun server - but it is free - )

so I copy :


Quote :
While there are a considerable number of us, old
veterans of Cybertown, who have an appreciation of the
place and what it represents, we have to realize that
there are those who have not experienced the rich
history of the city and the legacy which so many of
our efforts represents in what they see today.

New potential residents only see the here and now--and
then compare it to what is being offered by other,
similar, competing sites. If that comparison leaves us
wanting, we lose out on gaining that new resident.
This is especially true now that the site has become a
pay one. If you're going to be paying for something,
most people want to know what they'll get for their
money. There has to be something there for them to
want. Most of us didn't join Cybertown because it was
something which we "needed." Instead, it was something
which we wanted! With more competition out there now,
you have to offer more in order to get people to
"wanna" buy! Simple as that!

To become once again pre-eminent in the Virtual
Reality marketplace, we are required to become
visionaries, pushing out the boundaries, and to engage
in "possibility thinking." Dare to dream! Then ask,
"Will this work?"

One of the most memorable quotes which has stuck in my
memory came from Robert Kennedy in 1968, only minutes
before he was gunned down by an assassin, when he
said, "Some men see things as they are and ask why? I
see things as they could be and ask, why not?"

--- Anakin-

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