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 ABNet2 ... et l'aventure recommence

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isa
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PostSubject: Re: ABNet2 ... et l'aventure recommence   Fri 10 Apr - 19:14

Smile

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PostSubject: Re: ABNet2 ... et l'aventure recommence   Fri 10 Apr - 19:19

merci for the news ,

it is very very nice !!


Quote:
alain
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Posted: Fri Apr 10, 2009 1:16 pm Post subject:
--------------------------------------------------------------------------------
very beautiful !! wonderfull , bravo !!



Smile

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PostSubject: Re: ABNet2 ... et l'aventure recommence   Sat 25 Apr - 13:05

Excusez le poste en anglais

"An all times VRML/x3D expert builder is back to VRML/X3D creation Smile

with a new World: V & R Construction Theme by Lazz (Steve Boyce)

Back then (1997-2000) we used the term moving worlds because vrml 2 was built for movement, dynamics and interaction. Unfortunately movement and interaction are somehow forgotten in many 3D worlds but that is surely not the case of V & R Construction Theme now opened for us to enjoy Smile


Main house and garage

The main wrl is constructed of nothing but protos (42 in total) and scripts. It contains no native mesh and several shared events.
Among the activities we can climb the mighty Tower and enjoy a general view of the complex.


The mighty Tower

The job trailer contains many interesting features, original and innovative interactions. At the table where the workmen eat their lunch is a lunchbox that has a gravity effect in it. all the chairs are moveable. just to the side of the door when you come in there is a blueprint reader that comes down from the ceiling. It has three different planesensors that operate it.
The end result is a pretty convincing magnification effect as you are moving the magnifier around. (best viewed in first person as with most effects.) And there is also the safe with a few surprises in to catch and carry on, but you have to find the combination Wink.


The Safe, what secrets does it keep?

There are many other surprises in this world, too many to describe shortly, among them an enormous digger machine and a tree planter, and we have to visit this world (several times) to play with them all.


The mighty Digger

You can find more details and follow this new world's development in Lazz's blog
at ABNet forum: <a href="http://vrmlworld.net/forums/viewtopic.php?p=668#668">http://vrmlworld.net/forums/viewtopic.php?p=668#668</a>
<img style="_width: true" src="http://www.crazywebsite.com/Website-Clipart-Pictures-Videos/New-Year-Graphics/A_frworksmiley.gif" /><b>The grand opening</b><img style="_width: true" src="http://www.crazywebsite.com/Website-Clipart-Pictures-Videos/New-Year-Graphics/A_frworksmiley.gif" />

Is today Saturday, 25, April 2009 trough ABNet server or in this direct link:<a target="_new" href="http://vrmlworld.net/frameset.php?url=http://home.comcast.net/~lazerousvr/worlds/vnr/VNR.wrl&bhp=https://home.comcast.net/~lazerousvr/virtual-tour/slide-map.htm&title=Construction%20Theme">
V & R Construction Theme</a>
"
et, oui, l'aventure recommence Wink

vcard


Last edited by vcard on Sat 25 Apr - 16:02; edited 1 time in total
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PostSubject: Re: ABNet2 ... et l'aventure recommence   Sat 25 Apr - 13:37

thanx vcard , it seems very good ,
I will re take a look when I will have more time ,
I am speed now Sad

and I will post to felicitate Lazz Smile

re thanx to let us know

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PostSubject: Re: ABNet2 ... et l'aventure recommence   Sat 25 Apr - 22:45

Oui, il était ici,

mais parle pas français Laughing
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PostSubject: Re: ABNet2 ... et l'aventure recommence   Sat 9 May - 22:23

La nouvelle interface pour ABNet2: BABEL



Déjà disponible cheers
http://vrmlworld.net/

-définition facile, par le créateur, de thèmes (couleurs) pour le monde
-fenêtre de aide/information dans l'écran du monde
Autres détails et les nouvelles fonctions pour créateurs à ABNEt2 forum !
http://vrmlworld.net/forums/viewtopic.php?p=762&sid=63d91e129e152626095b2aeaabd7fae0#762

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PostSubject: Re: ABNet2 ... et l'aventure recommence   Sun 10 May - 13:07

Exemple d'utilisation de thèmes e de la fenêtre d'entrée customisés par le créateur.

De korben:


http://vrmlworld.net/frameset.php?url=http://perso.orange.fr/korben/chat3d/no_cache/korben_chat.wrl&bhp=http://perso.orange.fr/korben/&title=Korben's World

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PostSubject: Re: ABNet2 ... et l'aventure recommence   Sun 10 May - 13:26

well done ,

I will try to get the time to do one for MixED

keep on scripting , vcard Smile

( and take a look to my fullscreen question , LOL ,
if you have time ,
it is in

http://closed.forumactif.com/script-f89/fullscreen-t2517.htm

LOL scuse Smile

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PostSubject: Re: ABNet2 ... et l'aventure recommence   Sun 12 Jul - 18:57

ABNet v3 is out with a Flash plugin !

Simplified access - since Flash is already installed in most PCs
Flash opens new multimedia exploration paths that will gradually enhance ABNet 3D multiuser experience.


http://vrmlworld.net/

For now still works under Internet Explorer but, since flash is a multi-browser/multi-system technology, eventually will run on other browsers and operating systems soon!

vcard


Last edited by vcard on Sun 12 Jul - 20:38; edited 1 time in total
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PostSubject: Re: ABNet2 ... et l'aventure recommence   Sun 12 Jul - 19:28

OK I was there , it works !

champagne !

but could you explain more what you did , vcard ( and Rick )

or paste a link to your forum , about that news stuff

thanx in advance

.......

may be a revolution in VRML ??? Smile

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PostSubject: Re: ABNet2 ... et l'aventure recommence   Sun 12 Jul - 20:04

Hi Alain,

There is no apparent difference for experienced users. All works in a similar way. Except if they have old flash versions, the system will ask to upgrade the flash version.

More info will be available here:
http://vrmlworld.net/forums/viewtopic.php?t=196&start=0&postdays=0&postorder=asc&highlight=

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PostSubject: Re: ABNet2 ... et l'aventure recommence   Fri 17 Jul - 0:40

ABNet minimaliste? Basketball



Option pour donner plus d'espace à la scene 3D (le bouton est indiqué par la flèche à gauche)

http://vrmlworld.net/

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PostSubject: Re: ABNet2 ... et l'aventure recommence   Fri 17 Jul - 7:43

Quote:
Comment by alain just now

excellent ! bravo !

( and nice pic as an example Smile


Smile

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PostSubject: Re: ABNet2 ... et l'aventure recommence   Fri 17 Jul - 10:27

plein ecran Smile

ca marche bien !
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PostSubject: Re: ABNet2 ... et l'aventure recommence   Sat 24 Oct - 22:39

Exemples d'intégration de mondes dans un site Web

Du moins simple au plus simple possible.

"
Easy integration of ABNet worlds in Web site structures

That is one interesting feature of vrml/x3D chats (although a bit forgotten
sometimes) and very easy to implement with abnet worlds.

Among many others, here are, for reference, 3 excellent examples on how to do that with different approaches and design.



1- Virtual Half Life ( http://66.7.210.142/~virtualh )

2- Boutique 3D ( http://capricedanse3d.new.fr )

3- Woop Woop ( http://woopwoop.8illusion.net )

How to do it, in simple words? You can do it in many ways, of course. The easiest is using an HTML iframe tag.
"
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-----------------
ABNET >>> http://vrmlworld.net/
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