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 Bs Contact - cache issues and solutions

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vcard
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Number of posts : 157
Localisation : babelx3d server/portal at http://www.odisseia.univ-ab.pt/abnet2/
Registration date : 2008-08-31

Bs Contact - cache issues and solutions  Empty
PostSubject: Bs Contact - cache issues and solutions    Bs Contact - cache issues and solutions  EmptyTue 15 Jan - 20:04

Hi all,

New creators and students often report about "strange" problems with online versions of their creations.

Bs Contact - cache issues and solutions  Screen7

In many cases they are only the last victim of the "contact cache issue". In the good old VRML days this was a common discussion in forums but most forums are gone now, with their precious information.

Apparently bs contact documentation is not explicit enough about the issue so decided to make a blog post with the info I could gather about this issue and some solutions: Bs Contact Cache issues and solutions
http://www.odisseialabmedia.univ-ab.pt/babelx3d/content/bs-contact-cache-issues-and-solutions

Please comment there or here about the cache issue and share your info, hints and solutions.

Thanks,

vcard


Last edited by vcard on Tue 15 Jan - 21:42; edited 2 times in total
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http://www.odisseialabmedia.univ-ab.pt/babelx3d/
alain
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alain


Number of posts : 23529
Localisation : Dompierre sur Veyle ,France
Registration date : 2005-04-19

Bs Contact - cache issues and solutions  Empty
PostSubject: Re: Bs Contact - cache issues and solutions    Bs Contact - cache issues and solutions  EmptyTue 15 Jan - 20:36

may be stupid ,
but I answer first quickly , then I will think about more seriously , LOL

I always upload.... file1.wrl ,
then , if I change something in , I upload a file2.wrl

etc

may be stupid but simple Smile
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