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Meribastet
Findescarrotte
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Fersen
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isa
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isa


Number of posts : 7076
Localisation : INDRE ET LOIRE
Registration date : 2005-04-19

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PostSubject: Re: Seamless   Seamless - Page 17 EmptySun 27 Jan - 13:51

http://smurfette.neuf.fr/seamless/femme5.wrl

afflicted to have made quickly because I go to work in 1 hour... grrrrrrrrrr..but this is for try ....

well made of it as the nurbs on flux but here this is better smooth and easy same Bézier my friend tongue ....

one makes to little add additional part which one can twist as one wants it is flexible and that varies even more the forms, pretty,
to make beautiful things


nice your MOUCHE Alain Smile) Mr.Red
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thyme
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thyme


Number of posts : 506
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Registration date : 2005-04-24

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PostSubject: Re: Seamless   Seamless - Page 17 EmptySun 27 Jan - 15:15

Wow Isa I am impressed by your femme5.wrl file Mr. Green Can I put a link to it on the seamless3d forum please?
And I am very happy to hear you find the NurbsLathe as easy to use as the BezierLathe smurf
I see too that you have played with the BendyLathe Smile Have you tried tugging the BendyLathe's control points while the showRingControlPoints checkbox is checked?

Your MOUCHE looks like it could have been made with a BendyLathe but you were ahead of me again Alain Mr.Red
Thanks for your help by making examples Alain Smile I do much appreciate this, sorry I have not yet made the radial tug easier to resize, I was hoping to do this for 1.128 but ran out of time which is so typical for me but I will make this a priority for the next version.

Hi ROYOTAM, this thing Alain has made is a piece of pipe that breaths !!! Laughing
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alain
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alain


Number of posts : 23529
Localisation : Dompierre sur Veyle ,France
Registration date : 2005-04-19

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PostSubject: Re: Seamless   Seamless - Page 17 EmptySun 27 Jan - 17:22

Quote :
I have not yet made the radial tug easier to resize

it is not very important , and may be a bit unuseful ,

more funny would be to "morph" the bendy thing ( and others )

as wee see it when we moove the points in seamless !

a sort of "worm" animated made in 3 clicks LOOL

( as your "old" worm )

I mean , ...without having to coordinate interpotar Smile)


may be I am too lazy LOL
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isa
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isa


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PostSubject: Re: Seamless   Seamless - Page 17 EmptyMon 28 Jan - 1:39

no problem thyme, taking the link and the woman has also sisters I currently make a new world on Africa. but I will better look at seamless because I did not have much time for my 3d.



Seamless - Page 17 Afrik111

I you prepare a bond with my characters seamless when I would have finished

Smile
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thyme
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Number of posts : 506
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Registration date : 2005-04-24

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PostSubject: Re: Seamless   Seamless - Page 17 EmptyMon 28 Jan - 20:26

Seamless has a Morpher node of it's own Alain but I am sure it could be made easier to use and I have not yet written a real tutorial to show how to use it except for perhaps this:

http://www.seamless3d.com/tut/node/morpher.html

but this tutorial I see really needs to be updated so please do not waste time on this tutorial Alain but you may want to look at the example morpher file.

Your photo looks great Isa and Ep much liked your femme avatar I showed her. I like the new smooth looking long dress Smile But I have found a few bugs in the BendyLathe and so too has Lilly, apparently the color does not work Sad I will fix this soon however (in a few days) .
You can use the ColorSweep instead for now to color parts.


I have started making a new female avatar too that uses only NURBS:
http://www.seamless3d.com/img/080128_blue_bikini_nurbs_girl.smls
http://www.seamless3d.com/forum/viewtopic.php?f=1&t=213&sid=a1502763cc26eb80ccb537bc00b64696

I will do more work on her tomorrow

merci
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thyme
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PostSubject: Radial Tug Radius Control Point for 2.129   Seamless - Page 17 EmptyFri 1 Feb - 22:06

Seamless - Page 17 Radialtugradctrlpointcr5

Hi Alain, Isa and All, I have just uploaded 2.129 which has the new Radial tug radius control point added and which has a number of bugs fixed:

http://www.seamless3d.com/forum/viewtopic.php?f=1&t=214

Sorry Alain I know you would have preferred better support for coordinate interpolation but I am still thinking about how this could be done to make it as easy if not easier than using vrmlpad.

I think it would be good if Seamless had a new node designed for this task. The node would contain a list of staic models. Each model in the list would be posed for each key frame.
The node would simply interpolate from one model to the next in the list.
Each model would be contained in a Seamless node. This should make this kind of animation much easier to update because the coordinmates would not have to copied and pasted each time a key frame is modified.
This "model interpolator" node would be output to a CoordinateInterpolator node when output for VRML
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alain
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alain


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PostSubject: Re: Seamless   Seamless - Page 17 EmptyFri 1 Feb - 22:39

I always thought , and I said it , that a great part of your "art" is in seamless3d , Thyme , the software .
I don't mean that the bikini girl or other stuff is not original art , of course it is ,
but I always admire how you solve some questions in the seamless software ,
always in a "minimal" good way .
It is worderful to look at this "small" improvement in the radial tug ,
easy to use , simple to understand ...


Seamless - Page 17 Radial10


cyan or red , humm , I have no prob with red , it is OK .

I admire how you solve problems like that ,
scuse if it is too much friendly to tell it Smile
But it is how I feel : "art" is in your software too ,
and I am very proud to had been able to follow how it had been improved , step after step ..
Even if I am not the best one to use it .


...

the "model interpolator sounds very nice too ,

I looked at your morpher smls excample , yesterday ,
and I remembered that I tried it motnhs ago ,
but , to tell teh truth , it was not easy Smile


so I tell you good luck to get a more simple way Smile)




reedit


archive .... for andy

http://dumenieu.free.fr/louizeforum/seamless/coordinterp.wrl
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alain
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alain


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PostSubject: Re: Seamless   Seamless - Page 17 EmptyMon 25 Feb - 19:17

Quote :
Techuelife Island Birthday Party Thyme Surprised))
by thyme on Mon Feb 25, 2008 3:45 pm

I will be in Techuelife Island for my birthday

The exact time the event will begin at:

GMT: 7:00 PM Tuesday, February 26
France: 8:00 PM Tuesday, February 26
New York: 2:00 PM Tuesday, February 26
Califorinai 11:00 AM Tuesday, February 26
Rio de Janeiro 4:00 PM Tuesday, February 26
Sydney 6:00 AM Wednesday, February 27


To See your local time for this event goto:
http://www.worldtimeserver.com/convert_time_in_AU-NSW.aspx

I have not heard from Miranda but I hope she will appear
All are welcome, hope to see you there


I will be !

Smile





reedit

and my avatar is ready LOL


Seamless - Page 17 Zenorvers


Seamless - Page 17 Thymeb10
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thyme
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Number of posts : 506
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyMon 25 Feb - 19:50

Merci Alain Mr.Red
I look forward to seeing you there Mr.Red
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isa
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyTue 26 Feb - 23:57

Merci Thyme Smile Joyeux Anniversaire Smile


for you Smile
http://smurfette.neuf.fr/seamless/thyme3.wrl

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Seamless - Page 17 Thymeblack1

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Seamless - Page 17 Thyme12


Last edited by isa on Wed 27 Feb - 0:43; edited 1 time in total
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alain
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alain


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PostSubject: Re: Seamless   Seamless - Page 17 EmptyWed 27 Feb - 0:41

Seamless - Page 17 Thymebday2008

logo archieved Smile

thanx isa

Happy birthday Thyme !!!
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alain
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyWed 27 Feb - 21:14

Quote :
Anyway im here invinting you all to drop by in bxx tonight(ducht time) and maybe we could surprise him.
If i had missed already yesterday party im super sorry but ill try anyway to make it tonight.
So around 10pm dutch time ill be in bxx and hope he and you all also.

of course I will join , Miss Smile
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Fersen
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyWed 27 Feb - 21:50

Ahhh ! Sorry ! I missed the birthday party for Thyme !
So ! HAPPY BIRTHDAY THYME !!!!!!!
I'm hoping it's not too late Smile
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alain
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyWed 27 Feb - 21:57

Miranda remet ça ce soir , Fersen ,
alors see you vers 22h Smile
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Fersen
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyWed 27 Feb - 22:00

Ok je passerais alors ! Bisous !
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thyme
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyThu 28 Feb - 10:02

Many Thanks Isa and Alain for the birthday gifts and photos of the party, they look beautiful !!!!
I like the way your balloons float about in the air like balloons do Isa Mr. Green
I am glad you got the photo showing katie8 in the list to prove it was not all a dream Mr.Red I forgot to take a photo at this time
Thanks Fersen for the well wishes Smile sorry I missed you if you were at sugarloaf with Miranda this morning (evening in France)
I missed Miranda's party invite this morning Sad I did not check my emails this morning because I began the day programming to get the new version ready in time for the weekend, such is life.

But was great to hear from her again and to see so many old blaxxun friends Mr.Red Mr.Red

Many Many Thanks !!!!
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thyme
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyWed 5 Mar - 19:52

Seamless - Page 17 080223_bvh
Seamless - Page 17 Multi_select

Hi Seamless Friends, the big wait is finally over Mr. Green

Open Source Seamless3d 2.130 (including French and English versions) is available for download from:

http://www.seamless3d.com/download

This version is largely the result of 4 different projects:

Adding a BVH import feature,
Developing a ModelMorpher to make coordinate interpolation easier than using VrmlPad.
Making textures easier
Dragging aids for the NurbsPatch node.

Also a new field the pivotPoint was added to the part node while developing the BVH import feature. This field should greatly simplify making anything animated and perhaps will make the CenterJoint node obsolete.

For instructions on how to import and use BVH files see:
Importing BVH files:
http://www.seamless3d.com/tut/bvh/index.html

For instructions on how to use the new model ModelMorpher see:
Model Morphing:
http://www.seamless3d.com/tut/morphing_models/index.html

There is no longer any need to convert a SphereBuild, CylinderBuild, ConeBuild, TorusBuild, BezierLaheBuild, BoxBuild, RectangleBuild, NurbsLathe or a BendyLathe to a NurbsPatch to be able to texture the shapes generated by these nodes because a TextureMapper can now be directly plugged into them. Also when any of these nodes are added using the tool bar a TextureMapper is automatically added to the build node if the Seamless node has a TextureMapper plugged in.
For instructions on how to use the TextureMapper see the updated:
Texture Mapping Tutorial:
http://www.seamless3d.com/tut/texture_mapping/index.html

NurbsPatch Dragging Aids
When a NurbsPatch control point back faces the user it no longer can be clicked and dragged unless it is already selected. This prevents the user from accidently dragging control points we don't see or intend to drag.
The NurbsPatch also has 4 new fields added to assist editing the patch.
showAll when checked shows all control points. When unchecked all obsolete mid control points (such as those derived from a lathe) are kept hidden from view and are automatically calculated from the visible control points when ever a control point is dragged.
beginSP causes the first ring of control points to act like a single control point when dragged. This is very useful for shapes derived from lathes, sphere, cylinders and cones.
endSP is the same as beginSP except it applies the last ring of control points.
uJoinEnds causes the control points on the right edge to behave as if they are joined to the left edge (the vertical imaginary seam where the control points meet). This field will be set after converting from a lathe, sphere, cylinder or cone.

The NurbsPatch's beginSP, endSP & uJoinEnds fields are similar to the Stem node's beginSP, endSP and joinEnds. In context to a NurbsPatch they apply to the control points and in context to a Stem they apply to the mesh vertices.

Many thanks to Griff for first opening my eyes to BVH back in September 2005,
to Lilly for testing the new texture features,
and to Alain for his feed back which led to the development of the ModelMorpher.

kind regards to All Mr. Green
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alain
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyWed 5 Mar - 21:19

archive test

http://dumenieu.free.fr/louizeforum/seamless/morph2.wrl


ps

strange hazard that you made the morpher
just when I found thet LOL

https://closed.forumactif.com/votre-galerie-your-gallery-f12/morphing-t2176.htm
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isa
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyThu 6 Mar - 18:22

after i have understand why my seamless not open after one hours sunny i have to empty pages and pages of files smls.... affraid

I could give Seamless lol thank you:)) alain for help now i wait you to repair


the morphing yes it is cool not complicated and funny A to make... after Bézier , nurbs lathe ,Bendy , now morphing heu question for thyme :

you have never think to stop ???????? clown because i remember not all what i do ..... tongue i joke lol tongue

on the other hand the png..... i have not png on my computer ... me I have problem for understand .. because I do not have a text me... alain you will explain me when you have time

and I always seek the BVH What the fuck ?!? but good I well will find a day. Twisted Evil

on the other hand.... I crashed often normal? .. before my old seamless not crashed ....

http://smurfette.neuf.fr/seamless/morph.wrl


merciiiiiiii Thyme ... Smile
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isa
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyThu 6 Mar - 19:32

ok i want to made a joke for Alain 's Shakira but ...

i convert buildt nurbs lathe blue and i open morpher green after so normal ... i convert my nurbs to bendy .......for the woman moove dance but i can't out put in wrl .... grrrrrrrrrr reflexion

i can out put in wrl with morpher with nurbs lathe no problem but i can't use bendy .... i try and try many time .....
but the moove is a nice gesture for dance ... ptdr ptdr


Seamless - Page 17 Morphb10
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alain
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyThu 6 Mar - 19:57

for me , the bendy always crashed Sad
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alain
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyThu 6 Mar - 20:13

but I understood what you meant , isa , lLOL

http://dumenieu.free.fr/louizeforum/seamless/shakiramorph.wrl
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyThu 6 Mar - 20:20

Mr. Green

viiiiiiiiiii Smile) mais faut faire bouger que les hanches lol !!!!!

thyme traduira hein lol .... What the fuck ?!?
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alain
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyThu 6 Mar - 20:29

rappel LOOOL

http://dumenieu.free.fr/vrml/zik/seamlessscareshakira_isa.wrl
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thyme
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PostSubject: Re: Seamless   Seamless - Page 17 EmptyFri 7 Mar - 3:21

Thanks for testing out the new ModelMorpher Isa Mr.Red

I just made roughly what you show in this screen shot using a sphere and a nurbs lathe and a nurbs lathe converted to a bendy lathe for the second model and find it animates fine in seamless but when output to a wrl I see yes Sorry Seamless does crash LOL
I doubt the bendy is the cause of the crash it should be the same as a normal lathe.
The crash is probably because more than one part is being used. I will fix this bug and upload the new version hopefully within 24 hours Mr.Red

PS thanks for your help Alain Mr.Red


Last edited by thyme on Fri 7 Mar - 3:32; edited 1 time in total
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