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 Pig's World(s) and other confusing stuff

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isa
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PostSubject: Re: Pig's World(s) and other confusing stuff   Fri 6 Oct - 21:01

a little hello Peter if you come to read us from time to time we not forget you Smile ours pig Smile

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PostSubject: Re: Pig's World(s) and other confusing stuff   Fri 6 Oct - 21:52

I never forget a pig ( and I just eated "boudin" today ....

Peter if you have electricity Where you are , try to be here on october

20h GMT +1 ..........Venus+2558

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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 11 Oct - 1:26

alain wrote:


Peter if you have electricity Where you are , try to be here on october

20h GMT +1 ..........Venus+2558

Helloooooo !!!!

Zut!!!!!!! That was ...... how many miliseconds since Unix????

A bientot you lovely people. C U soon.

Bisous pig
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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 11 Oct - 12:31

hola
Smile
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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 20 Dec - 11:11

I met Peter , he was a bit ill Sad



try Cognac !

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PostSubject: Re: Pig's World(s) and other confusing stuff   Sun 24 Dec - 21:37

Joyeux Noel Peter Smile

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PostSubject: Re: Pig's World(s) and other confusing stuff   Sun 31 Dec - 15:49

I checked checkpoint yesterday

and the confetti for the coche Smile


hope all is OK for you my Pig Smile

Happy New Anno Smile



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PostSubject: Re: Pig's World(s) and other confusing stuff   Mon 1 Jan - 12:48

Bonne Année 2007 peter le cochon et Bonne Année 2007 a tous.

Happy New Year 2007 peter le cochon and Happy New Year 2007 has all.
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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 5:01

Very Happy Merci beaucop, Magnus ! Very Happy

Happy new Year to All !!! cheers (specially for ISA1 and, okay, Oxbow)

Sorry not to be in Paris for Jack's premiere ...

Okay ... let's do some work now ! affraid


Blaxxun is down again ... not for long time, no worries people ... but for a couple of days may be.

santa + Blaxxun = Blaxxun Down !

So I have decided to make a big deal out of the "2007 Blaxx down" and re-launch an old peace of "good for nothing" stuff that I started during "2006 Blaxx down".

Since then, my good old friend Jicer has been the only one in taking a look there from time to time, and even placing the "n3dme keyhole" window in his http://schizzo.free.fr page. (Gracias Jicer).

But now the time has come for me, to become king of alternative 3d-chats, or at least jocolor (the fool) of the web-publishing community.

Let me introduce you to :


The N3DME 3d-Chat



What a Face Not good ? scratch

Hey it's under constant development ... evolution What the fuck ?!? ... give it a try, now that Blaxx is down.

Look at the login form :
Note : the pig showed inside the "Avatar prevue" is Gammonbrat's pigavc.wrl. The (c) Peter stuff is regarding the chat, and not the avatar showed on this picture


You can write there your Nickname, you can write the URL to your favourite Avatar and you could even write the URL to your world ... Shocked ... isn't that great ?

About the Nick and the Avt, all works fine so long. The world, has got some issues to be solved ... it loads, but you'll be set there into a probably undesired viewpoint. Nothing that could not be solved pushing "PageUP" or choosing another viewpoint from the context menu of Blaxxun.

Another ugly issue, is that some bindable nodes will not render properly (as they will be unbound at start-up Wink and so some very nice worlds, look rather ugly when viewed inside the N3DME system (sorry X, I could not solve it yet).

Okay, now a few goodies Confused :

If you accept cookies, your last few Nicknames and Avatars and Worlds will be saved as cookies, so you might easily catch them again, just opening the context menue that appears clicking at the 'examine buttons' (those marked with '...') at the right side of each field.

Ah, there is also a problem with my cookies script : after a couple of visits, your cookie will be much too big, so Windows crashes - even XP - with one of those magestic blue screens. It looks far worse than it really is (but it's messy, i agree) Mr.Red

But there is another goodie :

Before logging in, you may have a look at what worlds are actually being visited, by clicking at the [...] stuff, at the right side of the 'world' field of the log-in form.

Simiar to that, you may also open a floating window while not being inside the chat (I mean while being offline). One like that :



If, there is a world opened, you will see the world's name (clicking at it, it will take you right there) and who is inside the world at that moment.

This same floating window opens whenever you log out properly, pushing the yellow button at the base of the chat-text display.

You may also embedd that window into your web-page ( scratch why wouldn't you?) , like Jicer did, using the following code :

<IFRAME></IFRAME>

(dang! Alain's forum deletes my iframe params ! ... just write this into the opening <iframe> tag :

id="navi_ifr" src="http://3dchat.3d-check.com/external_navi.htm" scrolling="no" frameborder="yes" height="200" width="200"

Confused Well, isn't it cool Question Question Question

Rolling Eyes Okay, it will be better for the "2008 Blaxx down", I promise.

Anyhow, feel free to play arround with it. If someone want's the sources, just let me know.

Ah, it only runs on MSIE (pure MSIE .... no Netscape with MSIE rendering engine nor such stuff!) and Blaxxun (may be Bitmanager's BS-Contact too).


Okay, that was it.

Bissoux pour elles !

Peter pig


p.s.: ah, the link What a Face http://3dchat.3d-check.com
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PostSubject: Peter's chat   Wed 3 Jan - 8:15

pig pig pig


"Dang!"


It IS cool!

You know how I hate chat boxes covering the scene!

You solved that problem and included all the other bells and whistles as well!

And this comes from our funny friend Peter?

"Oink, oink, dang!"


pig pig pig


Pigs DO fly! -- methinks the year 2007 will be magical!

Smile X

.


.
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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 8:54

Peter it doesn't work properly in the latest BS Contact, I can't see the chat I am typing it in. Its shows up in the chat but its still wierd.

My own chat has a few wierd bugs to iron out too.
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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 12:55

Hi guys, thank's for the visit and the comments Very Happy

Confused Yes there are a couple of important bugs to be fixed in the N3DME( Wink well, a dozen of couples).

Here comes the bug-report :
------------------------------------------------------------------------------------

1) Wrong cookie handling :

The cookie grows too large, and Windows ends up in a blue screen after a few log in.


I will stop using cookies and change over to data base records for listing nicks, avatars and worlds in the log-in form.

Status : 07-01-03 : to be done.
Status : 07-01-21 : done, no blue screens any more.

------------------------------------------------------------------------------------

2) Weird focusing of the chat input box :

sometimes it's getting focus() too much (doesn't let you do anything else but chatting) and other times you need to hit several times at your KBD until you get the first character.


I will change the way of focusing the chat text box, making it more normal, just like in normal text-boxes (clickat ... and it's focused). A proper cursor at text-input position will also help.

Other solution could be to change over to a simple html text-box as text input.

Status : 07-01-03 : to be done.
Status : 07-01-21 : done.
------------------------------------------------------------------------------------

3) Lost chat-text :

Sometimes the text you have sent to chat does never appear back on screen for the author. The other chatters (also the chatlog) get it. But you don't.


That's a weird thing! Okay, must be somehow related to some PHP LOCK (who's got the LOCK ?!! Mr. Green ). Should be easy to debug.

Status : 07-01-03 : to be done.

------------------------------------------------------------------------------------

4) Avatars don't make gestures nor do they walk :

I did get it to work fine using Fabricator's Avatar Proto instead of the Inline2 extension. But it was just a local test and was lost during a HDD cleanup pale ... I will redo it.

Status : 07-01-03 : to be done.

------------------------------------------------------------------------------------

5) The text-files re. chatlog and users list corrupt from time to time

Better filtering and encoding of chat-entries and a better work for cropping the users list when somebody leaves should solve the problem.

Status : 07-01-03 : to be done.
Status : 07-01-21 : done.
-------------------------------------------------------------------------------------


6) Respect the Viewpoint and all other bindings intended by the world-builder of an inlined world.

Dunno how to do that ... may be it needs to parse the scene-tree searching for such nodes and just 'set_bound' the first of each.

Status : 07-01-03 : to be done.
Status : 07-01-21 : done.
------------------------------------------------------------------------------------

7) Implementation of missing stuff :

Shared objects and events, private messaging, profile preview, etc ...


It's not an urgent need, and easy to implement, but :

Status : 07-01-03 : to be done.

------------------------------------------------------------------------------------

Shocked Shocked Shocked That's a lot of work Exclamation Exclamation Exclamation

I hope to get it up and running for 'Blaxx down 2012' Mr. Green

Huggs,

Peter


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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 13:49

LOOOOL !!
I wonder why ppl are playing with "good for nothing" things ,
during I work hard :

I was checking 2 days ago if Peter was on 3dcheck ,
of course he was not , always on the road again that pig ,

but I discovered confettis and path finder and estatuas ....

So , 2 days ago I made/tested these very useful things LOL :


http://dumenieu.free.fr/louiseforum/mypathfinder.wrl
( with the magnus -gargo dog )

http://dumenieu.free.fr/louiseforum/myestatuas.wrl

( with " don't put anybody on a piedestal " LOL )

and now we have a chat !!!!!!!! aaaaaaaaaaaaaa !!!!!!!!!!



You are all Gods !!

What a great year coming Smile)

Merci beaucoup Peter , we will jump from fabricator one to yours Smile)

and vice versa

and bravo ! guys !!


ps :


humm I tried to put the iframe where we could put one , at the top of Louise index

but don't know what to write exactly



<iframe tag: id="navi_ifr" src="http://3dchat.3d-check.com/external_navi.htm scrolling=no frameborder=0 width=200 height=200></iframe>

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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 14:42

cheers Hey Alain !!!!!! It worksssssssss !!!!! You did it !!!!!!

I mean te <iframe> stuff. up there in your Forum's headline, it displays if somebody is online in N3DME Smile

Go and find a permanent place for it What a Face

Thank's for the job and the comments, bro. Also for testing the other old stuff (it's there since years What the fuck ?!? ).

Let me point out a few things concerning Fabricator's chat :

1) It's the first one ever seen working on several different vrml-viewers
2) It doesn't use any HTML, so it is truely cross-browser compatible (MSIE, Netscape, etc. ...).

Therefore, he is struggeling with a far more difficult job than I am.

I will never forget the day (well... night), whilest comfortably sitting in Paris at chez Jicer's cyber-home, drinking his last wine, Hermi shoot his ship's cannons from within Blaxxun and I wached the event on a Cortona Viewer Shocked

That was a 3d-chat milestone !!!

That's only possible on Fab's Very Happy

Stay tuned!

Peter pig
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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 14:48

Quote :
[12:44:10] alain a rejoint le chat le Mer 3 Jan 2007 - 12:44
[12:44:20] @ alain : boooooooo Peter !!!!!!!!!!

lol on stupid Louise 2d chat Smile

great work you did Peter

and noone could tell us why Blaxxun is down LOL
so I hope they all will check 3dcheck chat Smile)


btw don't forget to lool at the jacinto webcam at 14h30 french time Smile

http://dumenieu.free.fr/vrml/totry/jackcam4.wrl

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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 15:02

hey Look LOL

Smile)


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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 15:18

Very Happy Hehehe ... yes, yes .... I saw it thumright

But may be you should put back the web-cam on top of the page. At least while the gig is going.

Or make a frameset inside an iframe with both ... wait ... hmmm

I'll brb.


Peter pig
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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 15:31

yesssssss LOL

I just tried here

http://dumenieu.free.fr/louiseforum/jacintopeter.html

but I am lost with frames

Sad !!

aahh but all that is funny

we are the cyber pirates LOL

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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 15:40

Evil or Very Mad So wait a bit Man !!!!! Let the experts go with it !!!!

Very Happy
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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 15:51

sur http://dumenieu.free.fr/louiseforum/jacintopeter.html

y a t'il un truc pour actualiser la fenetre toute seule ?
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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 16:00

study Oui, Magnus. Cela un truc pour actualiser la image :

Dans le script la

Quote :


function refreshIt() {
if (!document.images) return;
document.images['myCam'].src = 'http://eol.free.fr/spectacle/easywebcam.jpg?' + Math.random();
setTimeout('refreshIt()',30000);
}


fait recharger la image.

Cette function est 'called' (pardon) la premiere fois apres 80000 milisecondes pour le ptit truc dans le tag <body>. Apres, elle 'is called back' poure elle meme chaque 30000 milisecondes.

Quote :


<body onLoad="setTimeout('refreshIt()',80000);">


http://img453.images ... pardon mon francais.

Cool Okay, Professor

try putting this into a 465 * 200 <iframe>

http://www.3d-check.com/louise_head/louise_frameset.html

May be it works scratch

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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 16:45

sure it works ahaha thanx Smile))))




I hope jacinto will pay to let his webcam working Smile

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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 17:00

Shocked Alain, what O.S. and what Browser are you using ?

The text in the keyhole .... it looks weird Rolling Eyes

pig
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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 17:04

bon bin je regarde par la

http://developer.blaxxun.com/cgi-bin/frameset/frameset.pl?url=http://dumenieu.free.fr/vrml/totry/jackcam.wrl&title=Magic

retrici le chat et coupé la 3d pour une grande image
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PostSubject: Re: Pig's World(s) and other confusing stuff   Wed 3 Jan - 17:08

more easy this one , magnus

http://dumenieu.free.fr/vrml/totry/jackcam.wrl

Peter I use Firefox AND IE

but my puter is bad so don't worry Smile

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